mobile solutions for Augmented Reality and beyond
Dutch new media artist Sander studied computer science at the VU university and graduated at the Instable Media department of the Rietveld Art Academy. He works at the cross section of these domains, using his technical knowledge and intuition to explore the impact of emerging technologies on our radically changing reality and society of today. In search of new formats unique to our semi-digital world, his projects range from technically driven concept art to geo-based participative storytelling experiences.
Luciano Pinna is a conceptual artist and augmented reality designer. Graduated from the Gerrit Rietveld academy of art and the applied physics faculty of the University of Twente he walks on parallel paths. Combining his fascination for tech and art he develops new experiences with Augmented Reality. Examples are: the first AR dress with fashion designer Marga Weimans, the first AR schoolyard for children at the Steve Jobs schools, the first AR CMS for Google Glass. As conceptual artist he researches that which does not exist. His art work was exhibited in Amsterdam, Berlin, London & New York.
Klasien is an expert in interaction and user experience design. She designs the way people interact with, and use their digital environment by creating usable interfaces and interactions in (public) spaces. Her work is focussed on mobile technologies such as augmented reality and locative media. She worked at Layar and Mediamatic Lab, and currently with Lava Design.
Intel, Maurice de Hond, Marga Weimans, De Balie, Vodafone, Rotterdam Film Festival, The Eye, Knol Ontwerp, Mu, ECF, Cinekids, Samsung, Steve JobsSchool, ISKO Denim, Lava Lab, Palomar, Ivy Lee, Amsterdams 4 en 5 mei comité, Gemeente Almere, Eindhoven 365, Appril, VVVOldenzaal, Kunstbedrijf Arnhem, Nieuwe Twentse Kunst, Cultural Heritage, Microseq, DesignArbeid